Magic schools, spells, scrolls, and the quest to complete them all! Although combat alpha doesnt include any magic as of yet, we will get some of the popular well known MO1 magic information down for players who still want to enjoy the first game as a caster.
Name | Mana | Cast Time | Reagents | Skill Required | Range | Damage | Healing | Description |
---|---|---|---|---|---|---|---|---|
Purify | 6 | 1.10 | 1 - Calamine |
8-20 | 20 | Cleanses a person or creature of persisting ailments. | ||
Earthquake | 60 | 4.00 | 1 - Pyrite 1 - Rock Oil |
67-100 | 4 | 49-59 | Disrupts the earth surrounding the caster, injuring all those caught within range. | |
Flame Strike | 45 | 3.20 | 1 - Coal 1 - Nitre |
57-79 | 13 | 53-62 | Ignite your target with a burst of exceedingly hot flame. | |
Thunderlash | 30 | 2.70 | 1 - Cuprum 1 - Rock Oil |
47-62 | 20 | 38-50 | Unleash a large amount of electrical energy upon your target. | |
Fulmination | 30 | 2.60 | 1 - Ichor 1 - Nitre |
37-62 | 22 | 46-62 | Release an extremely painful explosion of energy. This spell takes a moment to manifest. | |
Magic Reflection | 25 | 2.00 | 1 - Calamine 1 - Rock Oil 1 - Water |
37-50 | 20 | Reflect the next spell cast on you back upon the caster. | ||
Greater Healing | 15 | 2.10 | 1 - Calamine 1 - Cuprum 1 - Water |
27-40 | 20 | 43-53 | Heals a large amount of physical damage afflicted upon yourself or an ally. | |
Lightning | 20 | 2.10 | 1 - Cuprum |
27-40 | 24 | 22-35 | Calls forth a bolt of lightning upon your target, dealing a moderate amount of electircal damage. | |
Corrupt | 9 | 2.00 | 1 - Ichor |
17-30 | 20 | 3 | Corrupt the organic internals of your target, causing intense pain over time. | |
Fireball | 13 | 2.20 | 1 - Nitre 1 - Sulfur |
10-25 | 40 | 19-26 | Hurl a ball of intense fire toward your target. | |
Mind Blast | 30 | 2.70 | 1 - Ichor 1 - Sulfur |
1-10 | 20 | Injure your targets mind for a moderate to large amount of damage, dependant on their mental abilities | ||
Lesser Healing | 4 | 1.12 | 1 - Calamine 1 - Water |
0-10 | 20 | 18-28 | Heals minor wounds which have been inflicted upon yourself or an ally. | |
Spurt | 4 | 1.00 | 1 - Water |
0-10 | 30 | 4-7 | Launch a projectile of concentrated water. |
Name | Mana | Cast Time | Reagents | Skill Required | Range | Damage | Healing | Description |
---|---|---|---|---|---|---|---|---|
Meteor Swarm | 45 | 10.00 | 2 - Sulfur 2 - Gold 2 - Nyx |
96-100 | 34 | 20-23 | Open up the heavens calling down a devestating meteor swarm. | |
Glacier Shard | 60 | 15.00 | 3 - Silver 3 - Purified Water |
90-100 | 40 | 84-118 | Summon a massive block of ice that falls down damaging everyhing under it. The further the block falls the more the damage does. | |
Fire Protector | 30 | 5.00 | 1 - Sulfur 1 - Oxygen 1 - Gabore Powder |
84-100 | 3 | Summon a fire protector that will attack anyone that attacks you. | ||
Ice Protector | 60 | 5.00 | 1 - Purified Water 1 - Oxygen 1 - Gabore Powder |
84-100 | 3 | Summon a ice protector that will attack anyone that attacks you. | ||
Storm Protector | 30 | 5.00 | 1 - Purified Water 1 - Oxygen 1 - Gabore Powder |
84-100 | 3 | Summon a storm protector that will attack anyone that attacks you. | ||
Water Protector | 30 | 5.00 | 1 - Purified Water 1 - Oxygen 1 - Granium Powder |
84-100 | 3 | Summon a water protector that will attack anyone that attacks you. | ||
Fire Wall | 34 | 3.20 | 2 - Nitre 2 - Sulfur 2 - Oxygen |
82-98 | 13 | 7-11 | Conjure a fire wall that you can shape while its rising from the ground. | |
Lightning Globe | 24 | 2.60 | 3 - Cuprum 1 - Gold |
78-92 | 6 | 23-28 | Call forth a massive ball of lightning that you can move using your mind. | |
Chain Lightning | 40 | 3.10 | 3 - Cuprum 1 - Purified Water |
77-91 | 16 | 10-13 | Call down a lightning strike that bounces between targets. | |
Hail Barrage | 35 | 3.20 | 3 - Oxygen 3 - Purified Water |
76-92 | 40 | 14-20 | Summon a volley of sharp hails damaging everything in a large area. | |
Chaos Blast | 25 | 2.40 | 1 - Sulfur 1 - Gold 1 - Gabore Powder |
69-85 | 6 | 31-37 | Conjure a burning lava rock that flies in an arch and explodes upon impact up to 3 times. | |
Water Rift | 35 | 2.00 | 1 - Silver 1 - Oxygen 1 - Purified Water |
69-100 | 2 | 58-67 | Open a rift that releases a strong spray of hot water. | |
Tornado | 42 | 8.00 | 2 - Sulfur 2 - Oxygen 2 - Gabore Powder |
67-81 | 20 | 4-7 | Call down a lightning tornado that damages and p ushes everything that it touches. | |
Ice Shield | 40 | 3.80 | 3 - Silver 1 - Purified Water |
65-82 | 2 | Create a bubble of ice that traps anyone inside of it. | ||
Heat Wave | 20 | 10.00 | 3 - Oxygen |
64-79 | 4 | 84-118 | Raise the temperature in your area. | |
Crushing Rock | 25 | 12.00 | 1 - Gold 1 - Nyx 1 - Gabore Powder |
62-84 | 4 | 20-24 | Summon a massive rolling rock that damages anything that comes in its way. | |
Cold Wave | 20 | 10.00 | 3 - Oxygen |
58-70 | 4 | Lower the temperature in your area. | ||
Peace | 20 | 10.00 | 3 - Oxygen |
58-70 | 4 | Calm the skies. | ||
Healing Rain | 20 | 3.00 | 1 - Calamine 1 - Oxygen 1 - Purified Water |
55-75 | 20 | Cover an area in a healing rain that heals everything it touches. | ||
Stone Wall | 40 | 3.00 | 1 - Nyx 1 - Gabore Powder |
51-72 | 20 | Raise a powerfull wall of stone form the ground. | ||
Precipitation | 20 | 5.00 | 3 - Oxygen |
48-60 | 4 | Create rain or snow depending on the temperature. | ||
Earth Shiver | 30 | 2.70 | 1 - Flakestone 1 - Granum Powder |
43-64 | 20 | 37-47 | Bend stone into a spear and have it shoot up from the ground damaging anyone above it. | |
Ice Wall | 26 | 2.50 | 1 - Silver 1 - Purified Water |
43-64 | 20 | 21-27 | Summon a long ice wall that blocks and damages anything it touches. | |
Air Burst | 15 | 1.00 | 1 - Oxygen |
34-58 | 2 | 1-3 | Summon a strong burst of air that deals minor damage and pushes players out of the way. | |
Hail Missile | 8 | 0.80 | 1 - Oxygen 1 - Purified Water |
32-50 | 2 | 11-14 | Release a large fast moving piece of hail. | |
Light Orb | 10 | 2.00 | 1 - Silver |
21-46 | 24 | Summon a small orb of light to light up your surroundings. | ||
Breathing Sphere | 20 | 2.00 | 1 - Oxygen 1 - Purified Water |
0-24 | 20 | Conjur a sphere of air that can be used to breath under water. |
Name | Mana | Cast Time | Reagents | Skill Required | Range | Damage | Healing | Description |
---|---|---|---|---|---|---|---|---|
Cursed Breath | 38 | 2.80 | 2 - Spirit 2 - Unholy Ash |
87-92 | 20 | 31-39 | Send out a wave of spirits that will hit anything between you and your target. | |
Mental Leech | 25 | 2.30 | 2 - Spirit 1 - Aabam |
85-100 | 20 | 4-8 | Drains mana from your target and replenishes your own. | |
Disease | 22 | 2.00 | 1 - Unholy Ash 1 - Ritual Blood |
76-87 | 20 | Fill the targets lungs with black smoke reducing its stamina regeneration and decreases creatures movement speed. | ||
Unnerve | 22 | 2.30 | 1 - Aabam 1 - Ritual Blood |
66-77 | 20 | Break the targets concentration rreduciing mana regeneration and blocks creatures from using magic. | ||
Death Link | 30 | 3.80 | 3 - Spirit 1 - Ritual Blood |
62-70 | 20 | FConnect your akh with akh of a pet. Part of the damage dealt to you will be dealt to the pet instead. | ||
Crawling Hand | 28 | 1.00 | 1 - Bone Tissue 1 - Ritual Blood |
58-69 | 20 | Move all loot in an area around you closer to the target. | ||
Poisonous Cloud | 28 | 2.60 | 2 - Unholy Ash 1 - Aabam |
57-67 | 20 | 8-17 | Summon a thick poisonouse smoke that damages any target within its area. | |
Dark Orders | 3 | 1.50 | 1 - Ritual Blood |
5-16 | 20 | When cast on a target all undead you controll will attack that target. | ||
Sacrificial Heal | 8 | 1.30 | 1 - Unholy Ash |
5-16 | 20 | 17-25 | Saccrifice all undead under your control to heal the target. | |
Sacrificial Eruption | 8 | 1.30 | 1 - Unholy Ash |
5-16 | 20 | 17-25 | All undead you control around the target will explode and deal damage. | |
Spider Boil | 12 | 3.00 | 2 - Ritual Blood |
5-16 | 20 | 3-6 | Cover your target with small spiders that does damage over time. | |
Death Hand | 30 | 2.00 | 3 - Spirit |
47-59 | 4 | 51-69 | 51-69 | Drains health from your target and heals yourself. |
Blindness | 15 | 2.00 | 1 - Unholy Ash |
40-55 | 20 | Blind your target. | ||
Animate Mummy | 27 | 2.40 | 3 - Spirit 1 - Bone Tissue 1 - Incisium |
36-48 | 20 | Raise a mummy under your control. | ||
Summon Death Knight | 27 | 5.00 | 1 - Spirit 1 - Ritual Blood |
36-48 | 20 | The next ritual stone used by the target will call forth a Death Knight. | ||
Summon Death Steed | 27 | 5.00 | 1 - Spirit 1 - Ritual Blood |
36-48 | 20 | The next ritual stone used by the target will call forth a Death Steed | ||
Summon Shade | 27 | 5.00 | 1 - Spirit 1 - Ritual Blood |
36-48 | 20 | The next ritual stone used by the target will call forth a Shade | ||
Control Undead | 14 | 2.00 | 1 - Spirit 1 - Ritual Blood |
32-46 | 20 | Take control of an undead. | ||
Animate Zombie | 18 | 2.20 | 2 - Spirit 1 - Bone Tissue 1 - Molarium |
21-37 | 20 | Raise a zombie under your control | ||
Darkness | 20 | 2.40 | 3 - Unholy Ash |
1-25 | 20 | 1 | Summon a black sphere that blinds and slightly damages whoever is in it. | |
Animate Skeleton | 9 | 2.00 | 1 - Spirit 1 - Bone Tissue 1 - Emalj |
1-22 | 20 | Raise a skeleton under your control. |
Name | Mana | Cast Time | Reagents | Skill Required | Range | Damage | Healing | Description |
---|---|---|---|---|---|---|---|---|
Resurrect | 110 | 10.00 | 1 - Calamine 1 - Cuprum 1 - Jadeite |
80-100 | 2 | Return a spirit from the etherworld. | ||
Etherworld Portal | 40 | 10.00 | 3 - Spirit |
75-100 | 20 | Open a portal from the etherworld to the world of the living, or from the world of the living to the etherworld. | ||
Dispel Portal | 16 | 4.00 | 2 - Spirit |
65-85 | 20 | Dispel all portals in an area around the target. | ||
Transcendental Awareness | 35 | 4.00 | 1 - Spirit |
65-85 | 20 | Target will be able to communicate with the dead beyond the ether and sense the living while in the ether. | ||
Mental Healing | 46 | 4.00 | 3 - Spirit |
62-90 | 36 | 44-57 | Use the spirits to generate mana for anyone close to the target this can also be done from the ether. | |
Mental Projectile | 35 | 3.00 | 3 - Spirit |
62-90 | 36 | 50-68 | Release a concentrated beam of spirits that instantly drain Kau from your target. | |
Ether Barrier | 10 | 2.80 | 2 - Spirit |
35-65 | 20 | Make target take less Kau damage | ||
Ether Momentum | 18 | 2.50 | 3 - Spirit |
25-45 | 20 | Increase targets movement speed in the ether. | ||
Kau Regeneration | 10 | 2.50 | 2 - Spirit |
25-42 | 20 | Increase Kau regeneration rate of your target. | ||
Expel Spirit | 15 | 3.00 | 1 - Spirit |
1-15 | 20 | Modify the Kau attack of your target so that it can be used to banish spirts. | ||
Transcendental Seance | 12 | 5.00 | 0 - Nothing |
1-10 | 20 | Summon restless spirits from the target in the etherworld |